public final class Money extends Object implements BigMoneyProvider, Comparable<BigMoneyProvider>, Serializable
This class represents a quantity of money, stored as a BigDecimal
amount
in a single currency
.
Every currency has a certain standard number of decimal places.
This is typically 2 (Euro, British Pound, US Dollar) but might be
0 (Japanese Yen), 1 (Vietnamese Dong) or 3 (Bahrain Dinar).
The Money
class is fixed to this number of decimal places.
For example, US dollars has a standard number of decimal places of 2. The major units are dollars. The minor units are cents, 100 to the dollar. This class does not allow calculations on fractions of a cent.
This class is immutable and threadsafe.
Modifier and Type  Method and Description 

Money 
abs()
Returns a copy of this monetary value with a positive amount.

int 
compareTo(BigMoneyProvider other)
Compares this monetary value to another.

Money 
convertedTo(CurrencyUnit currency,
BigDecimal conversionMultipler,
RoundingMode roundingMode)
Returns a copy of this monetary value converted into another currency
using the specified conversion rate, with a rounding mode used to adjust
the decimal places in the result.

Money 
dividedBy(BigDecimal valueToDivideBy,
RoundingMode roundingMode)
Returns a copy of this monetary value divided by the specified value.

Money 
dividedBy(double valueToDivideBy,
RoundingMode roundingMode)
Returns a copy of this monetary value divided by the specified value.

Money 
dividedBy(long valueToDivideBy,
RoundingMode roundingMode)
Returns a copy of this monetary value divided by the specified value.

boolean 
equals(Object other)
Checks if this monetary value equals another.

BigDecimal 
getAmount()
Gets the amount.

BigDecimal 
getAmountMajor()
Gets the amount in major units as a
BigDecimal with scale 0. 
int 
getAmountMajorInt()
Gets the amount in major units as an
int . 
long 
getAmountMajorLong()
Gets the amount in major units as a
long . 
BigDecimal 
getAmountMinor()
Gets the amount in minor units as a
BigDecimal with scale 0. 
int 
getAmountMinorInt()
Gets the amount in minor units as an
int . 
long 
getAmountMinorLong()
Gets the amount in minor units as a
long . 
CurrencyUnit 
getCurrencyUnit()
Gets the currency.

int 
getMinorPart()
Gets the minor part of the amount.

int 
getScale()
Gets the scale of the
BigDecimal amount. 
int 
hashCode()
Returns a hash code for this monetary value.

boolean 
isEqual(BigMoneyProvider other)
Checks if this monetary value is equal to another.

boolean 
isGreaterThan(BigMoneyProvider other)
Checks if this monetary value is greater than another.

boolean 
isLessThan(BigMoneyProvider other)
Checks if this monetary value is less than another.

boolean 
isNegative()
Checks if the amount is less than zero.

boolean 
isNegativeOrZero()
Checks if the amount is zero or less.

boolean 
isPositive()
Checks if the amount is greater than zero.

boolean 
isPositiveOrZero()
Checks if the amount is zero or greater.

boolean 
isSameCurrency(BigMoneyProvider other)
Checks if this instance and the specified instance have the same currency.

boolean 
isZero()
Checks if the amount is zero.

Money 
minus(BigDecimal amountToSubtract)
Returns a copy of this monetary value with the amount subtracted.

Money 
minus(BigDecimal amountToSubtract,
RoundingMode roundingMode)
Returns a copy of this monetary value with the amount subtracted.

Money 
minus(double amountToSubtract)
Returns a copy of this monetary value with the amount subtracted.

Money 
minus(double amountToSubtract,
RoundingMode roundingMode)
Returns a copy of this monetary value with the amount subtracted.

Money 
minus(Iterable<Money> moniesToSubtract)
Returns a copy of this monetary value with a collection of monetary amounts subtracted.

Money 
minus(Money moneyToSubtract)
Returns a copy of this monetary value with the amount subtracted.

Money 
minusMajor(long amountToSubtract)
Returns a copy of this monetary value with the amount in major units subtracted.

Money 
minusMinor(long amountToSubtract)
Returns a copy of this monetary value with the amount in minor units subtracted.

Money 
multipliedBy(BigDecimal valueToMultiplyBy,
RoundingMode roundingMode)
Returns a copy of this monetary value multiplied by the specified value.

Money 
multipliedBy(double valueToMultiplyBy,
RoundingMode roundingMode)
Returns a copy of this monetary value multiplied by the specified value.

Money 
multipliedBy(long valueToMultiplyBy)
Returns a copy of this monetary value multiplied by the specified value.

Money 
negated()
Returns a copy of this monetary value with the amount negated.

static Money 
nonNull(Money money,
CurrencyUnit currency)
Ensures that a
Money is not null . 
static Money 
of(BigMoneyProvider moneyProvider)
Obtains an instance of
Money from a provider. 
static Money 
of(BigMoneyProvider moneyProvider,
RoundingMode roundingMode)
Obtains an instance of
Money from a provider, rounding as necessary. 
static Money 
of(CurrencyUnit currency,
BigDecimal amount)
Obtains an instance of
Money from a BigDecimal . 
static Money 
of(CurrencyUnit currency,
BigDecimal amount,
RoundingMode roundingMode)
Obtains an instance of
Money from a BigDecimal , rounding as necessary. 
static Money 
of(CurrencyUnit currency,
double amount)
Obtains an instance of
Money from a double using a
welldefined conversion. 
static Money 
of(CurrencyUnit currency,
double amount,
RoundingMode roundingMode)
Obtains an instance of
Money from a double using a
welldefined conversion, rounding as necessary. 
static Money 
ofMajor(CurrencyUnit currency,
long amountMajor)
Obtains an instance of
Money from an amount in major units. 
static Money 
ofMinor(CurrencyUnit currency,
long amountMinor)
Obtains an instance of
Money from an amount in minor units. 
static Money 
parse(String moneyStr)
Parses an instance of
Money from a string. 
Money 
plus(BigDecimal amountToAdd)
Returns a copy of this monetary value with the amount added.

Money 
plus(BigDecimal amountToAdd,
RoundingMode roundingMode)
Returns a copy of this monetary value with the amount added.

Money 
plus(double amountToAdd)
Returns a copy of this monetary value with the amount added.

Money 
plus(double amountToAdd,
RoundingMode roundingMode)
Returns a copy of this monetary value with the amount added.

Money 
plus(Iterable<Money> moniesToAdd)
Returns a copy of this monetary value with a collection of monetary amounts added.

Money 
plus(Money moneyToAdd)
Returns a copy of this monetary value with the amount added.

Money 
plusMajor(long amountToAdd)
Returns a copy of this monetary value with the amount in major units added.

Money 
plusMinor(long amountToAdd)
Returns a copy of this monetary value with the amount in minor units added.

Money 
rounded(int scale,
RoundingMode roundingMode)
Returns a copy of this monetary value rounded to the specified scale without
changing the current scale.

BigMoney 
toBigMoney()
Implements the
BigMoneyProvider interface, returning a
BigMoney instance with the same currency, amount and scale. 
String 
toString()
Gets the monetary value as a string.

static Money 
total(CurrencyUnit currency,
Iterable<Money> monies)
Obtains an instance of
Money as the total value of
a possibly empty collection. 
static Money 
total(CurrencyUnit currency,
Money... monies)
Obtains an instance of
Money as the total value of
a possibly empty array. 
static Money 
total(Iterable<Money> monies)
Obtains an instance of
Money as the total value of a collection. 
static Money 
total(Money... monies)
Obtains an instance of
Money as the total value of an array. 
Money 
withAmount(BigDecimal amount)
Returns a copy of this monetary value with the specified amount.

Money 
withAmount(BigDecimal amount,
RoundingMode roundingMode)
Returns a copy of this monetary value with the specified amount.

Money 
withAmount(double amount)
Returns a copy of this monetary value with the specified amount using a welldefined
conversion from a
double . 
Money 
withAmount(double amount,
RoundingMode roundingMode)
Returns a copy of this monetary value with the specified amount using a welldefined
conversion from a
double . 
Money 
withCurrencyUnit(CurrencyUnit currency)
Returns a copy of this monetary value with the specified currency.

Money 
withCurrencyUnit(CurrencyUnit currency,
RoundingMode roundingMode)
Returns a copy of this monetary value with the specified currency.

static Money 
zero(CurrencyUnit currency)
Obtains an instance of
Money representing zero. 
public static Money of(CurrencyUnit currency, BigDecimal amount)
Money
from a BigDecimal
.
This allows you to create an instance with a specific currency and amount. No rounding is performed on the amount, so it must have a scale compatible with the currency.
currency
 the currency, not nullamount
 the amount of money, not nullArithmeticException
 if the scale exceeds the currency scalepublic static Money of(CurrencyUnit currency, BigDecimal amount, RoundingMode roundingMode)
Money
from a BigDecimal
, rounding as necessary.
This allows you to create an instance with a specific currency and amount. If the amount has a scale in excess of the scale of the currency then the excess fractional digits are rounded using the rounding mode.
currency
 the currency, not nullamount
 the amount of money, not nullroundingMode
 the rounding mode to use, not nullArithmeticException
 if the rounding failspublic static Money of(CurrencyUnit currency, double amount)
Money
from a double
using a
welldefined conversion.
This allows you to create an instance with a specific currency and amount. No rounding is performed on the amount, so it must have a scale compatible with the currency.
The amount is converted via BigDecimal.valueOf(double)
which yields
the most expected answer for most programming scenarios.
Any double
literal in code will be converted to
exactly the same BigDecimal with the same scale.
For example, the literal '1.45d' will be converted to '1.45'.
currency
 the currency, not nullamount
 the amount of money, not nullArithmeticException
 if the scale exceeds the currency scalepublic static Money of(CurrencyUnit currency, double amount, RoundingMode roundingMode)
Money
from a double
using a
welldefined conversion, rounding as necessary.
This allows you to create an instance with a specific currency and amount. If the amount has a scale in excess of the scale of the currency then the excess fractional digits are rounded using the rounding mode.
The amount is converted via BigDecimal.valueOf(double)
which yields
the most expected answer for most programming scenarios.
Any double
literal in code will be converted to
exactly the same BigDecimal with the same scale.
For example, the literal '1.45d' will be converted to '1.45'.
currency
 the currency, not nullamount
 the amount of money, not nullroundingMode
 the rounding mode to use, not nullArithmeticException
 if the rounding failspublic static Money ofMajor(CurrencyUnit currency, long amountMajor)
Money
from an amount in major units.
This allows you to create an instance with a specific currency and amount.
The amount is a whole number only. Thus you can initialise the value
'USD 20', but not the value 'USD 20.32'.
For example, ofMajor(USD, 25)
creates the instance USD 25.00
.
currency
 the currency, not nullamountMajor
 the amount of money in the major division of the currencypublic static Money ofMinor(CurrencyUnit currency, long amountMinor)
Money
from an amount in minor units.
This allows you to create an instance with a specific currency and amount
expressed in terms of the minor unit.
For example, if constructing US Dollars, the input to this method represents cents.
Note that when a currency has zero decimal places, the major and minor units are the same.
For example, ofMinor(USD, 2595)
creates the instance USD 25.95
.
currency
 the currency, not nullamountMinor
 the amount of money in the minor division of the currencypublic static Money zero(CurrencyUnit currency)
Money
representing zero.
For example, zero(USD)
creates the instance USD 0.00
.
currency
 the currency, not nullpublic static Money of(BigMoneyProvider moneyProvider)
Money
from a provider.
This allows you to create an instance from any class that implements the
provider, such as BigMoney
.
No rounding is performed on the amount, so it must have a scale compatible
with the currency.
moneyProvider
 the money to convert, not nullArithmeticException
 if the scale exceeds the currency scalepublic static Money of(BigMoneyProvider moneyProvider, RoundingMode roundingMode)
Money
from a provider, rounding as necessary.
This allows you to create an instance from any class that implements the
provider, such as BigMoney
.
The rounding mode is used to adjust the scale to the scale of the currency.
moneyProvider
 the money to convert, not nullroundingMode
 the rounding mode to use, not nullArithmeticException
 if the rounding failspublic static Money total(Money... monies)
Money
as the total value of an array.
The array must contain at least one monetary value.
Subsequent amounts are added as though using plus(Money)
.
All amounts must be in the same currency.
monies
 the monetary values to total, not empty, no null elements, not nullIllegalArgumentException
 if the array is emptyCurrencyMismatchException
 if the currencies differpublic static Money total(Iterable<Money> monies)
Money
as the total value of a collection.
The iterable must provide at least one monetary value.
Subsequent amounts are added as though using plus(Money)
.
All amounts must be in the same currency.
monies
 the monetary values to total, not empty, no null elements, not nullIllegalArgumentException
 if the iterable is emptyCurrencyMismatchException
 if the currencies differpublic static Money total(CurrencyUnit currency, Money... monies)
Money
as the total value of
a possibly empty array.
The amounts are added as though using plus(Money)
starting
from zero in the specified currency.
All amounts must be in the same currency.
currency
 the currency to total in, not nullmonies
 the monetary values to total, no null elements, not nullCurrencyMismatchException
 if the currencies differpublic static Money total(CurrencyUnit currency, Iterable<Money> monies)
Money
as the total value of
a possibly empty collection.
The amounts are added as though using plus(Money)
starting
from zero in the specified currency.
All amounts must be in the same currency.
currency
 the currency to total in, not nullmonies
 the monetary values to total, no null elements, not nullCurrencyMismatchException
 if the currencies differpublic static Money parse(String moneyStr)
Money
from a string.
The string format is '$currencyCode $amount' where there may be
zero to many spaces between the two parts.
The currency code must be a valid three letter currency.
The amount must match the regular expression [+]?[09]*[.]?[09]*
.
The spaces and numbers must be ASCII characters.
This matches the output from toString()
.
For example, parse("USD 25")
creates the instance USD 25.00
while parse("USD 25.95")
creates the instance USD 25.95
.
moneyStr
 the money string to parse, not nullIllegalArgumentException
 if the string is malformedArithmeticException
 if the amount is too largepublic static Money nonNull(Money money, CurrencyUnit currency)
Money
is not null
.
If the input money is not null
, then it is returned, providing
that the currency matches the specified currency.
If the input money is null
, then zero money in the currency is returned.
money
 the monetary value to check, may be nullcurrency
 the currency to use, not nullCurrencyMismatchException
 if the input money is nonnull and the currencies differpublic CurrencyUnit getCurrencyUnit()
public Money withCurrencyUnit(CurrencyUnit currency)
The returned instance will have the specified currency and the amount from this instance. If the scale differs between the currencies such that rounding would be required, then an exception is thrown.
This instance is immutable and unaffected by this method.
currency
 the currency to use, not nullArithmeticException
 if the scale of the new currency is less than
the scale of this currencypublic Money withCurrencyUnit(CurrencyUnit currency, RoundingMode roundingMode)
The returned instance will have the specified currency and the amount from this instance. If the number of decimal places differs between the currencies, then the amount may be rounded.
This instance is immutable and unaffected by this method.
currency
 the currency to use, not nullroundingMode
 the rounding mode to use to bring the decimal places back in line, not nullArithmeticException
 if the rounding failspublic int getScale()
BigDecimal
amount.
The scale has the same meaning as in BigDecimal
.
Positive values represent the number of decimal places in use.
For example, a scale of 2 means that the money will have two decimal places
such as 'USD 43.25'.
For Money
, the scale is fixed and always matches that of the currency.
public BigDecimal getAmount()
This returns the value of the money as a BigDecimal
.
The scale will be the scale of this money.
public BigDecimal getAmountMajor()
BigDecimal
with scale 0.
This returns the monetary amount in terms of the major units of the currency, truncating the amount if necessary. For example, 'EUR 2.35' will return 2, and 'BHD 1.345' will return 1.
This is returned as a BigDecimal
rather than a BigInteger
.
This is to allow further calculations to be performed on the result.
Should you need a BigInteger
, simply call BigDecimal.toBigInteger()
.
public long getAmountMajorLong()
long
.
This returns the monetary amount in terms of the major units of the currency, truncating the amount if necessary. For example, 'EUR 2.35' will return 2, and 'BHD 1.345' will return 1.
ArithmeticException
 if the amount is too large for a long
public int getAmountMajorInt()
int
.
This returns the monetary amount in terms of the major units of the currency, truncating the amount if necessary. For example, 'EUR 2.35' will return 2, and 'BHD 1.345' will return 1.
ArithmeticException
 if the amount is too large for an int
public BigDecimal getAmountMinor()
BigDecimal
with scale 0.
This returns the monetary amount in terms of the minor units of the currency, truncating the amount if necessary. For example, 'EUR 2.35' will return 235, and 'BHD 1.345' will return 1345.
This is returned as a BigDecimal
rather than a BigInteger
.
This is to allow further calculations to be performed on the result.
Should you need a BigInteger
, simply call BigDecimal.toBigInteger()
.
public long getAmountMinorLong()
long
.
This returns the monetary amount in terms of the minor units of the currency, truncating the amount if necessary. For example, 'EUR 2.35' will return 235, and 'BHD 1.345' will return 1345.
ArithmeticException
 if the amount is too large for a long
public int getAmountMinorInt()
int
.
This returns the monetary amount in terms of the minor units of the currency, truncating the amount if necessary. For example, 'EUR 2.35' will return 235, and 'BHD 1.345' will return 1345.
ArithmeticException
 if the amount is too large for an int
public int getMinorPart()
This return the minor unit part of the monetary amount. This is defined as the amount in minor units excluding major units.
For example, EUR has a scale of 2, so the minor part is always between 0 and 99 for positive amounts, and 0 and 99 for negative amounts. Thus 'EUR 2.35' will return 35, and 'EUR 1.34' will return 34.
public boolean isZero()
public boolean isPositive()
public boolean isPositiveOrZero()
public boolean isNegative()
public boolean isNegativeOrZero()
public Money withAmount(BigDecimal amount)
The returned instance will have this currency and the new amount. No rounding is performed on the amount to be added, so it must have a scale compatible with the currency.
This instance is immutable and unaffected by this method.
amount
 the monetary amount to set in the returned instance, not nullArithmeticException
 if the scale of the amount is too largepublic Money withAmount(BigDecimal amount, RoundingMode roundingMode)
The returned instance will have this currency and the new amount.
If the scale of the BigDecimal
needs to be adjusted, then
it will be rounded using the specified mode.
This instance is immutable and unaffected by this method.
amount
 the monetary amount to set in the returned instance, not nullroundingMode
 the rounding mode to adjust the scale, not nullpublic Money withAmount(double amount)
double
.
The returned instance will have this currency and the new amount. No rounding is performed on the amount to be added, so it must have a scale compatible with the currency.
The amount is converted via BigDecimal.valueOf(double)
which yields
the most expected answer for most programming scenarios.
Any double
literal in code will be converted to
exactly the same BigDecimal with the same scale.
For example, the literal '1.45d' will be converted to '1.45'.
This instance is immutable and unaffected by this method.
amount
 the monetary amount to set in the returned instance, not nullArithmeticException
 if the scale of the amount is too largepublic Money withAmount(double amount, RoundingMode roundingMode)
double
.
The returned instance will have this currency and the new amount.
If the scale of the BigDecimal
needs to be adjusted, then
it will be rounded using the specified mode.
The amount is converted via BigDecimal.valueOf(double)
which yields
the most expected answer for most programming scenarios.
Any double
literal in code will be converted to
exactly the same BigDecimal with the same scale.
For example, the literal '1.45d' will be converted to '1.45'.
This instance is immutable and unaffected by this method.
amount
 the monetary amount to set in the returned instance, not nullroundingMode
 the rounding mode to adjust the scale, not nullpublic Money plus(Iterable<Money> moniesToAdd)
This adds the specified amounts to this monetary amount, returning a new object. The amounts must be in the same currency.
This instance is immutable and unaffected by this method.
moniesToAdd
 the monetary values to add, no null elements, not nullCurrencyMismatchException
 if the currencies differpublic Money plus(Money moneyToAdd)
This adds the specified amount to this monetary amount, returning a new object. The amount added must be in the same currency.
The addition has no rounding issues and is always accurate. For example,'USD 25.95' plus 'USD 3.02' will 'USD 28.97'.
This instance is immutable and unaffected by this method.
moneyToAdd
 the monetary value to add, not nullCurrencyMismatchException
 if the currencies differpublic Money plus(BigDecimal amountToAdd)
This adds the specified amount to this monetary amount, returning a new object. No rounding is performed on the amount to be added, so it must have a scale compatible with the currency.
This instance is immutable and unaffected by this method.
amountToAdd
 the monetary value to add, not nullArithmeticException
 if the scale of the amount is too largepublic Money plus(BigDecimal amountToAdd, RoundingMode roundingMode)
This adds the specified amount to this monetary amount, returning a new object. If the amount to add exceeds the scale of the currency, then the rounding mode will be used to adjust the result.
This instance is immutable and unaffected by this method.
amountToAdd
 the monetary value to add, not nullroundingMode
 the rounding mode to use, not nullpublic Money plus(double amountToAdd)
This adds the specified amount to this monetary amount, returning a new object. No rounding is performed on the amount to be added, so it must have a scale compatible with the currency.
The amount is converted via BigDecimal.valueOf(double)
which yields
the most expected answer for most programming scenarios.
Any double
literal in code will be converted to
exactly the same BigDecimal with the same scale.
For example, the literal '1.45d' will be converted to '1.45'.
This instance is immutable and unaffected by this method.
amountToAdd
 the monetary value to add, not nullArithmeticException
 if the scale of the amount is too largepublic Money plus(double amountToAdd, RoundingMode roundingMode)
This adds the specified amount to this monetary amount, returning a new object. If the amount to add exceeds the scale of the currency, then the rounding mode will be used to adjust the result.
The amount is converted via BigDecimal.valueOf(double)
which yields
the most expected answer for most programming scenarios.
Any double
literal in code will be converted to
exactly the same BigDecimal with the same scale.
For example, the literal '1.45d' will be converted to '1.45'.
This instance is immutable and unaffected by this method.
amountToAdd
 the monetary value to add, not nullroundingMode
 the rounding mode to use, not nullpublic Money plusMajor(long amountToAdd)
This adds an amount in major units, leaving the minor units untouched. For example, USD 23.45 plus 138 gives USD 161.45.
This instance is immutable and unaffected by this method.
amountToAdd
 the monetary value to add, not nullpublic Money plusMinor(long amountToAdd)
This adds an amount in minor units. For example, USD 23.45 plus 138 gives USD 24.83.
This instance is immutable and unaffected by this method.
amountToAdd
 the monetary value to add, not nullpublic Money minus(Iterable<Money> moniesToSubtract)
This subtracts the specified amounts from this monetary amount, returning a new object. The amounts must be in the same currency.
This instance is immutable and unaffected by this method.
moniesToSubtract
 the monetary values to subtract, no null elements, not nullCurrencyMismatchException
 if the currencies differpublic Money minus(Money moneyToSubtract)
This subtracts the specified amount from this monetary amount, returning a new object. The amount subtracted must be in the same currency.
The subtraction has no rounding issues and is always accurate. For example,'USD 25.95' minus 'USD 3.02' will 'USD 22.93'.
This instance is immutable and unaffected by this method.
moneyToSubtract
 the monetary value to subtract, not nullCurrencyMismatchException
 if the currencies differpublic Money minus(BigDecimal amountToSubtract)
This subtracts the specified amount from this monetary amount, returning a new object. No rounding is performed on the amount to be subtracted, so it must have a scale compatible with the currency.
This instance is immutable and unaffected by this method.
amountToSubtract
 the monetary value to subtract, not nullArithmeticException
 if the scale of the amount is too largepublic Money minus(BigDecimal amountToSubtract, RoundingMode roundingMode)
This subtracts the specified amount from this monetary amount, returning a new object. If the amount to subtract exceeds the scale of the currency, then the rounding mode will be used to adjust the result.
This instance is immutable and unaffected by this method.
amountToSubtract
 the monetary value to subtract, not nullroundingMode
 the rounding mode to use, not nullpublic Money minus(double amountToSubtract)
This subtracts the specified amount from this monetary amount, returning a new object. No rounding is performed on the amount to be subtracted, so it must have a scale compatible with the currency.
The amount is converted via BigDecimal.valueOf(double)
which yields
the most expected answer for most programming scenarios.
Any double
literal in code will be converted to
exactly the same BigDecimal with the same scale.
For example, the literal '1.45d' will be converted to '1.45'.
This instance is immutable and unaffected by this method.
amountToSubtract
 the monetary value to subtract, not nullArithmeticException
 if the scale of the amount is too largepublic Money minus(double amountToSubtract, RoundingMode roundingMode)
This subtracts the specified amount from this monetary amount, returning a new object. If the amount to subtract exceeds the scale of the currency, then the rounding mode will be used to adjust the result.
The amount is converted via BigDecimal.valueOf(double)
which yields
the most expected answer for most programming scenarios.
Any double
literal in code will be converted to
exactly the same BigDecimal with the same scale.
For example, the literal '1.45d' will be converted to '1.45'.
This instance is immutable and unaffected by this method.
amountToSubtract
 the monetary value to subtract, not nullroundingMode
 the rounding mode to use, not nullpublic Money minusMajor(long amountToSubtract)
This subtracts an amount in major units, leaving the minor units untouched. For example, USD 23.45 minus 138 gives USD 114.55.
This instance is immutable and unaffected by this method.
amountToSubtract
 the monetary value to subtract, not nullpublic Money minusMinor(long amountToSubtract)
This subtracts an amount in minor units. For example, USD 23.45 minus 138 gives USD 22.07.
This instance is immutable and unaffected by this method.
amountToSubtract
 the monetary value to subtract, not nullpublic Money multipliedBy(BigDecimal valueToMultiplyBy, RoundingMode roundingMode)
This takes this amount and multiplies it by the specified value, rounding the result is rounded as specified.
This instance is immutable and unaffected by this method.
valueToMultiplyBy
 the scalar value to multiply by, not nullroundingMode
 the rounding mode to use to bring the decimal places back in line, not nullArithmeticException
 if the rounding failspublic Money multipliedBy(double valueToMultiplyBy, RoundingMode roundingMode)
This takes this amount and multiplies it by the specified value, rounding the result is rounded as specified.
The amount is converted via BigDecimal.valueOf(double)
which yields
the most expected answer for most programming scenarios.
Any double
literal in code will be converted to
exactly the same BigDecimal with the same scale.
For example, the literal '1.45d' will be converted to '1.45'.
This instance is immutable and unaffected by this method.
valueToMultiplyBy
 the scalar value to multiply by, not nullroundingMode
 the rounding mode to use to bring the decimal places back in line, not nullArithmeticException
 if the rounding failspublic Money multipliedBy(long valueToMultiplyBy)
This takes this amount and multiplies it by the specified value.
This instance is immutable and unaffected by this method.
valueToMultiplyBy
 the scalar value to multiply by, not nullpublic Money dividedBy(BigDecimal valueToDivideBy, RoundingMode roundingMode)
This takes this amount and divides it by the specified value, rounding the result is rounded as specified.
This instance is immutable and unaffected by this method.
valueToDivideBy
 the scalar value to divide by, not nullroundingMode
 the rounding mode to use, not nullArithmeticException
 if dividing by zeroArithmeticException
 if the rounding failspublic Money dividedBy(double valueToDivideBy, RoundingMode roundingMode)
This takes this amount and divides it by the specified value, rounding the result is rounded as specified.
The amount is converted via BigDecimal.valueOf(double)
which yields
the most expected answer for most programming scenarios.
Any double
literal in code will be converted to
exactly the same BigDecimal with the same scale.
For example, the literal '1.45d' will be converted to '1.45'.
This instance is immutable and unaffected by this method.
valueToDivideBy
 the scalar value to divide by, not nullroundingMode
 the rounding mode to use, not nullArithmeticException
 if dividing by zeroArithmeticException
 if the rounding failspublic Money dividedBy(long valueToDivideBy, RoundingMode roundingMode)
This takes this amount and divides it by the specified value, rounding the result is rounded as specified.
This instance is immutable and unaffected by this method.
valueToDivideBy
 the scalar value to divide by, not nullroundingMode
 the rounding mode to use, not nullArithmeticException
 if dividing by zeroArithmeticException
 if the rounding failspublic Money negated()
This instance is immutable and unaffected by this method.
public Money abs()
This instance is immutable and unaffected by this method.
public Money rounded(int scale, RoundingMode roundingMode)
Scale has the same meaning as in BigDecimal
.
A scale of 2 means round to 2 decimal places.
This instance is immutable and unaffected by this method.
scale
 the new scaleroundingMode
 the rounding mode to use, not nullArithmeticException
 if the rounding failspublic Money convertedTo(CurrencyUnit currency, BigDecimal conversionMultipler, RoundingMode roundingMode)
This instance is immutable and unaffected by this method.
currency
 the new currency, not nullconversionMultipler
 the conversion factor between the currencies, not nullroundingMode
 the rounding mode to use to bring the decimal places back in line, not nullIllegalArgumentException
 if the currency is the same as this currencyIllegalArgumentException
 if the conversion multiplier is negativeArithmeticException
 if the rounding failspublic BigMoney toBigMoney()
BigMoneyProvider
interface, returning a
BigMoney
instance with the same currency, amount and scale.toBigMoney
in interface BigMoneyProvider
public boolean isSameCurrency(BigMoneyProvider other)
other
 the money to check, not nullpublic int compareTo(BigMoneyProvider other)
This allows Money
to be compared to any BigMoneyProvider
.
Scale is ignored in the comparison.
The compared values must be in the same currency.
compareTo
in interface Comparable<BigMoneyProvider>
other
 the other monetary value, not nullCurrencyMismatchException
 if the currencies differpublic boolean isEqual(BigMoneyProvider other)
This allows Money
to be compared to any BigMoneyProvider
.
Scale is ignored, so 'USD 30.00' and 'USD 30' are equal.
The compared values must be in the same currency.
other
 the other monetary value, not nullCurrencyMismatchException
 if the currencies differequals(Object)
public boolean isGreaterThan(BigMoneyProvider other)
This allows Money
to be compared to any BigMoneyProvider
.
Scale is ignored in the comparison.
The compared values must be in the same currency.
other
 the other monetary value, not nullCurrencyMismatchException
 if the currencies differpublic boolean isLessThan(BigMoneyProvider other)
This allows Money
to be compared to any BigMoneyProvider
.
Scale is ignored in the comparison.
The compared values must be in the same currency.
other
 the other monetary value, not nullCurrencyMismatchException
 if the currencies differpublic boolean equals(Object other)
The comparison takes into account the scale. The compared values must be in the same currency.
public int hashCode()
public String toString()
The format is the 3 letter ISO currency code, followed by a space,
followed by the amount as per BigDecimal.toPlainString()
.
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